Struct libusb::Language [] [src]

pub struct Language {
    // some fields omitted
}

A language used to read string descriptors from USB devices.

A language consists of a primary language and a sub language. Primary languages are language families, such as English or Spanish. Sub languages identify a dialect of the primary language. The dialect may be based on regional differences (United States English compared to United Kindgdom English), writing systems (Cyrillic compared to Latin), or age (Modern compared to Traditional). Each primary language has its own set of sub languages.

Methods

impl Language
[src]

fn lang_id(&self) -> u16

Returns the language's 16-bit LANGID.

Each language's LANGID is defined by the USB forum (http://www.usb.org/developers/docs/USB_LANGIDs.pdf).

fn primary_language(&self) -> PrimaryLanguage

Returns the primary language.

fn sub_language(&self) -> SubLanguage

Returns the sub language.

Trait Implementations

impl Eq for Language
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impl PartialEq for Language
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fn eq(&self, __arg_0: &Language) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &Language) -> bool

This method tests for !=.

impl Clone for Language
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fn clone(&self) -> Language

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Copy for Language
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impl Debug for Language
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.