Struct libusb::Language
[−]
[src]
pub struct Language { // some fields omitted }
A language used to read string descriptors from USB devices.
A language consists of a primary language and a sub language. Primary languages are language families, such as English or Spanish. Sub languages identify a dialect of the primary language. The dialect may be based on regional differences (United States English compared to United Kindgdom English), writing systems (Cyrillic compared to Latin), or age (Modern compared to Traditional). Each primary language has its own set of sub languages.
Methods
impl Language
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fn lang_id(&self) -> u16
Returns the language's 16-bit LANGID
.
Each language's LANGID
is defined by the USB forum
(http://www.usb.org/developers/docs/USB_LANGIDs.pdf).
fn primary_language(&self) -> PrimaryLanguage
Returns the primary language.
fn sub_language(&self) -> SubLanguage
Returns the sub language.
Trait Implementations
impl Eq for Language
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impl PartialEq for Language
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fn eq(&self, __arg_0: &Language) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Language) -> bool
This method tests for !=
.
impl Clone for Language
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fn clone(&self) -> Language
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more